Final Words

ATI (err... AMD) has produced a very good integrated graphics platform with the Radeon Xpress 1250 chipset. There is no doubt that this platform was their first real shot at exceeding Intel's current offerings in both features and performance. Unfortunately for the consumers this will also be the last Intel platform chipset from ATI, now AMD. This basically leaves AMD competing with NVIDIA, VIA, and SIS for chipsets that support their processor family.

Considering the IGP market accounts for almost 90% of PC shipments, it becomes very obvious that AMD had better hurry to market with a processor and chipset combination that can effectively compete with Intel. Currently, AMD is competing against Intel in this market sector with extremely aggressive pricing on the Athlon 64 X2 series and the cousin to this chipset, the AMD 690G. However, NVIDIA remains the heavy weight champion in the AMD chipset business and is looking towards a piece of the Intel IGP pie with the upcoming MCP73.

The Radeon Xpress 1250 features low power consumption, class leading X1250 graphics performance in Vista with the AVIVO video processing engine, HDMI 1.2 output with full HDCP 1.1 support, 1080p playback capability, and very competitive platform performance all wrapped in a $115 price tag. It seems to us the X1250 was destined to find a home in an inexpensive home theater system or for those owners needing a mainstream system with very good multimedia capabilities.

While we were generally impressed with this release there are also some concerns. The performance of the X1250 graphics core was certainly class leading but one look at the competition tells an ugly truth for many users. Despite being faster than the Intel G33 in most games, it is still underpowered for recent titles - unless you consider 800x600 gaming to be a pleasurable experience. However, the platform is still capable of providing a decent gaming experience in several titles targeting the casual gaming crowd.

Also, the chipset is quickly showing its age as it does not officially support the new 1333MHz FSB capable processors from Intel, even if ASRock is supporting these processors by automatically overclocking the FSB to 333MHz. We did not have any issues during our testing with the E6550 and QX6850 processors, but there is no headroom above 333 if you have overclocking in mind.


As for the boards based upon this chipset, we kept thinking a melding of the two boards from abit and ASRock would have yielded a near perfect competitor to the Intel G965 and to some degree the G33 chipset. abit clearly has an attractive design and features such as four fan headers along with software application control and monitoring, optical out capabilities, HDMI output, and certain BIOS options like the ability to change the CPU multiplier and voltages. ASRock on the other hand provides the ability to overclock the memory, quasi 1333FSB support, additional memory timing adjustments, PCI and PCI Express bus speed settings, DVI output, and Firewire 400 along with better support in our opinion.

Overall, our two Radeon Xpress 1250 boards performed admirably against the Intel G33 with the ASRock board clearly being a better performer than the abit board in almost all areas. The only exceptions are overclocking and overall design aesthetics. We were initially turned off by the abit board due to quality concerns but those appear to have been solved now; however, continued support is still an issue for us. ASRock appears to have support nailed down for now but supply of the board into several markets is still undecided. We expect this board will be available in most areas shortly. Based on their designs and features, we cannot help but think the abit board belongs in an inexpensive HTPC setup and the ASRock board is really designed more for the general desktop user who still needs good multimedia capabilities. We will publish a compatibility report shortly on the motherboards we are reviewing.

At this time, the abit board does not support the 1333MHz FSB processors at a native 333FSB. These CPUs will boot but remain at 266FSB and even trying to overclock the FSB manually to 333 results in numerous black screens or instability during testing. Our newly arrived Blu-ray drive from Pioneer would not work in the abit board. The SB600 equipped boards need a BIOS update for compatibility and abit has yet to provide one or even answer our requests. Also, we had a problem with a PCI based Firewire 400 card not working correctly, though it appears after a driver update this problem has resolved itself.

These particular problems do not exist with the ASRock board, but it has its own set of problems with the current 1.30C or 1.39 BIOS as neither BIOS has worked for us when trying to overclock. ASRock just sent us the new 1.60 BIOS and we will test it shortly and update this article if required. Overall, both boards handled the various memory modules, video cards, input devices, optical drives, USB peripherals, processors, and cooling solutions we tried without an issue.

The real problem we have with the Radeon Xpress 1250 is that it is the end of the line for Intel compatible IGP chipsets from AMD/ATI. While abit and ASRock have committed resources to support their respective boards and current drivers from AMD have progressively improved performance, this chipset family is going nowhere fast. We find that to be disappointing as it deserves a better chance in the market than it will get, but such is the life of an orphan.

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  • Sargo - Tuesday, August 28, 2007 - link

    Nice review but there's no X3100 on Intel G33. http://en.wikipedia.org/wiki/Intel_GMA#GMA_3100">GMA 3100 is based on much older arhitechture. Thus even the new drivers won't help that much.
  • ltcommanderdata - Tuesday, August 28, 2007 - link

    Exactly. The G33 was never intended to replace the G965 chipset, it replaces the 945G chipset and the GMA 950. The G33's IGP is not the GMA X3100 but the GMA 3100 (no "X") and the IGP is virtually identical to the GMA 950 but with higher clock speeds and better video support. The GMA 950, GMA 3000, and GMA 3100 all only have SM2.0 pixel shaders with no vertex shaders and no hardware T&L engine. The G965 and the GMA X3000 remains the top Intel IGP until the launch of the G35 and GMA X3500. I can't believe Anandtech made such an obvious mistake, but I have to admit Intel isn't helping matters with there ever expanding portfolio of IGPs.

    Here's Intel's nice PR chart explaining the different IGPs:

    http://download.intel.com/products/graphics/intel_...">http://download.intel.com/products/graphics/intel_...

    Could you please run a review with the G965 chipset and the GMA X3100 using XP and the latest 14.31 drivers? They are now out of beta and Intel claims full DX9.0c SM3.0 hardware acceleration. I would love to see the GMA X3000 compared with the common GMA 950 (also supported in the 14.31 drivers although it has no VS to activate), the Xpress X1250, the GeForce 6150 or 7050, and some low-end GPUs like the X1300 or HD 2400. A comparison between the 14.31 and previous 14.29 drivers that had no hardware support would also show how much things have increased.
  • JarredWalton - Tuesday, August 28, 2007 - link

    I did look at gaming performance under Vista with a 965GM chipset in the http://www.anandtech.com/mobile/showdoc.aspx?i=306...">PC Club ENP660 review. However, that was also tested under Vista. I would assume that with drivers working in all respects, GMA X3100 performance would probably come close to that of the Radeon Xpress 1250, but when will the drivers truly reach that point? In the end, IGP is still only sufficient for playing with all the details turned down at 1280x800 or lower resolutions, at least in recent titles. Often it can't even do that, and 800x600 might be required. Want to play games at all? Just spend the $120 on something like an 8600 GT.
  • IntelUser2000 - Wednesday, August 29, 2007 - link

    quote:

    I did look at gaming performance under Vista with a 965GM chipset in the PC Club ENP660 review. However, that was also tested under Vista. I would assume that with drivers working in all respects, GMA X3100 performance would probably come close to that of the Radeon Xpress 1250, but when will the drivers truly reach that point? In the end, IGP is still only sufficient for playing with all the details turned down at 1280x800 or lower resolutions, at least in recent titles. Often it can't even do that, and 800x600 might be required. Want to play games at all? Just spend the $120 on something like an 8600 GT.


    It has the drivers at XP.
  • JarredWalton - Wednesday, August 29, 2007 - link

    Unless the XP drivers are somehow 100% faster (or more) than the last Vista drivers I tried, it still doesn't matter. Minimum details in Battlefield 2 at 800x600 got around 20 FPS. It was sort of playable, but nothing to write home about. Half-Life 2 engine stuff is still totally messed up on the chipset; it runs DX9 mode, but it gets <10 FPS regardless of resolution.
  • IntelUser2000 - Wednesday, August 29, 2007 - link

    I get 35-45 fps on the demo Single Player for the first 5 mins at 800x600 min. Didn't check more as its limited.

    E6600
    DG965WH
    14.31 production driver
    2x1GB DDR2-800
    WD360GD Raptor 36GB
    WinXP SP2
  • IntelUser2000 - Tuesday, September 11, 2007 - link

    Jarred, PLEASE PROVIDE THE DETAILS OF THE BENCHMARK/SETTINGS/PATCHES used for BF2 so I can provide equal testing as you have done on the Pt.1 article.

    Like:
    -What version of BF2 used
    -What demos are supposed to be used
    -How do I load up the demos
    -etc
  • R101 - Tuesday, August 28, 2007 - link

    Just for the fun of it, for us to see what can X3100 do with these new betas. I've been looking for that test since those drivers came out, and still nothing.

  • erwos - Tuesday, August 28, 2007 - link

    I'm looking forward to seeing the benchmarks on the G35 motherboards (which I'm sure won't be in this series). The X3500 really does seem to have a promising feature set, at least on paper.
  • Lonyo - Tuesday, August 28, 2007 - link

    quote:

    This is not to say any of the AMD and NVIDIA IGP solutions are that much better; they are in many ways, but without earnest competition from Intel these solutions do just enough to stay ahead of Intel. However, at least these solutions provide a much higher degree of compatibility and performance with most games, video playback, and applications. While running the latest games such as Bioshock or Supreme Commander will require a resolution of 800x600 with medium-low quality settings, at least a user has the chance to play the game until they can afford a better performing video solution.


    quote:

    the R4x0 series fits the bill with its lack of SM3.0 support and use of 24-bit floating point precision. The basic design for the X1250 is taken from the X700, with some modifications. While we would love to see Shader Model 3.0 support (which current Intel hardware claims to be capable of in XP with the latest drivers), developers writing DX9 apps will still be designing for the SM2.0 target which the X1250 meets.



    Bioshock requires SM3.0.

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