Intel P965: Mid-Range Performance Sector Roundup
by Gary Key on October 20, 2006 9:00 PM EST- Posted in
- Motherboards
Gaming Performance- RTS & Simulation
While our previous tests were based around First Person Shooters we are going to take a look at how our motherboards perform with Real Time Strategy and Simulation games.
Company of Heroes
Company of Heroes was recently released and is proving to be a very addictive RTS game around the office. The game is extremely GPU intensive and also requires a hefty CPU at times. The game contains a built-in performance test that utilizes the game engine to generate several different action scenes along with a coffee argument as a sideline distraction before the war starts. We found the performance test gives a good indication of how well your system will perform throughout the game on average. Some of the in-game action sequences are more demanding than the performance test, but we generally found the game to be enjoyable with an average performance test frame rate above 35fps.
Rise of Legends
This game was released a few months back and like most real time strategy games is very CPU intensive but still offers a very visual experience. In order to experience the game properly you need a fast CPU, very good memory subsystem, and a decent GPU to play at the higher resolutions. This game has also proved to be very addictive around the office. We utilize FRAPs to capture the results from our replay file. Our benchmark consists of a one on one player game that takes approximately an hour to complete with some significant action throughout the game. Our camera movements are constant as we try to out play each other with a general tank rush between the two Vinci sides every few minutes. We set all video options to high but disable AA although we found it makes very little difference in the performance of the game at the lower resolutions. We generally found the game to be enjoyable with an average frame rate above 35fps.
Age of Empires III
Age of Empires III was released last fall and will soon be updated with The WarChiefs expansion pack. This particular game requires a decent CPU and a very capable GPU when utilizing the antialiasing options. We once again utilize FRAPS to capture the results from our replay file. Our benchmark consists of a four player scenario that takes approximately an hour to complete. Our playback file follows the action of the best player on our staff as he generally is involved in attacks from an early point in the game until he decimates everyone at the end. The camera movements are constant as is the action so we feel like this benchmark represents the typical game. We set all video options to high but disable AA. We generally found the game to be enjoyable with an average frame rate above 40fps.
GT Legends
Our final game is a racing simulation introduced last year that generally delivers a very accurate portrayal of driving the top sports cars in the 1960s and 1970s on some of the world's finest race tracks. The game is an update to GTR with improved physics and graphics. GTR2 was recently released but we were unable to test it in time for this roundup. Our test consists of racing our Mustang around the Monza GP track for three laps and capturing the results with FRAPS. We set all in-game options to their highest settings but disable AA although the game requires it for an enjoyable experience from the cockpit. The performance penalty on level three AA is minimal. We generally found the game to be enjoyable with an average frame rate above 45fps.
RTS Gaming Summary
Our results mirror the FPS benchmark scores with all of the P965 boards bunched together with the 975X board trailing slightly. However, in a reversal we see our 570SLI board being very competitive with the P965 offerings. Once again, the Gigabyte GA-965P-DS3 motherboard places first or second in our RTS/Simulation benchmarks while providing the best overall minimum frame rates. We spent numerous hours testing each game in single player and on-line multiplayer modes with and without audio enabled. We did not note any issues during our game play experiences with this group of motherboards at stock or overclocked settings. Once you have setup any board here properly you can expect near trouble free operation during gaming.
While our previous tests were based around First Person Shooters we are going to take a look at how our motherboards perform with Real Time Strategy and Simulation games.
Company of Heroes
Company of Heroes was recently released and is proving to be a very addictive RTS game around the office. The game is extremely GPU intensive and also requires a hefty CPU at times. The game contains a built-in performance test that utilizes the game engine to generate several different action scenes along with a coffee argument as a sideline distraction before the war starts. We found the performance test gives a good indication of how well your system will perform throughout the game on average. Some of the in-game action sequences are more demanding than the performance test, but we generally found the game to be enjoyable with an average performance test frame rate above 35fps.
Rise of Legends
This game was released a few months back and like most real time strategy games is very CPU intensive but still offers a very visual experience. In order to experience the game properly you need a fast CPU, very good memory subsystem, and a decent GPU to play at the higher resolutions. This game has also proved to be very addictive around the office. We utilize FRAPs to capture the results from our replay file. Our benchmark consists of a one on one player game that takes approximately an hour to complete with some significant action throughout the game. Our camera movements are constant as we try to out play each other with a general tank rush between the two Vinci sides every few minutes. We set all video options to high but disable AA although we found it makes very little difference in the performance of the game at the lower resolutions. We generally found the game to be enjoyable with an average frame rate above 35fps.
Age of Empires III
Age of Empires III was released last fall and will soon be updated with The WarChiefs expansion pack. This particular game requires a decent CPU and a very capable GPU when utilizing the antialiasing options. We once again utilize FRAPS to capture the results from our replay file. Our benchmark consists of a four player scenario that takes approximately an hour to complete. Our playback file follows the action of the best player on our staff as he generally is involved in attacks from an early point in the game until he decimates everyone at the end. The camera movements are constant as is the action so we feel like this benchmark represents the typical game. We set all video options to high but disable AA. We generally found the game to be enjoyable with an average frame rate above 40fps.
GT Legends
Our final game is a racing simulation introduced last year that generally delivers a very accurate portrayal of driving the top sports cars in the 1960s and 1970s on some of the world's finest race tracks. The game is an update to GTR with improved physics and graphics. GTR2 was recently released but we were unable to test it in time for this roundup. Our test consists of racing our Mustang around the Monza GP track for three laps and capturing the results with FRAPS. We set all in-game options to their highest settings but disable AA although the game requires it for an enjoyable experience from the cockpit. The performance penalty on level three AA is minimal. We generally found the game to be enjoyable with an average frame rate above 45fps.
RTS Gaming Summary
Our results mirror the FPS benchmark scores with all of the P965 boards bunched together with the 975X board trailing slightly. However, in a reversal we see our 570SLI board being very competitive with the P965 offerings. Once again, the Gigabyte GA-965P-DS3 motherboard places first or second in our RTS/Simulation benchmarks while providing the best overall minimum frame rates. We spent numerous hours testing each game in single player and on-line multiplayer modes with and without audio enabled. We did not note any issues during our game play experiences with this group of motherboards at stock or overclocked settings. Once you have setup any board here properly you can expect near trouble free operation during gaming.
62 Comments
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vailr - Saturday, October 21, 2006 - link
Re:So, how about the (yet unreleased) ATI and NVidia Conroe chipset boards?
Does either chipset include PATA support?
Thanks.
Gary Key - Saturday, October 21, 2006 - link
They both have native support for two drives.
n7 - Saturday, October 21, 2006 - link
Gary, always love your reviews!I read thru the whole thing, & it was a good read :)
Meticulous detail, as well great sarcastic humor as well.
I look forward to the following parts.
Sho - Friday, October 20, 2006 - link
In an earlier AnandTech article, the one about Kentsfield support, it was written that Gigabyte would bring a revision 2.0 of all of their P965 boards to the market in mid-October, including the DS3. The article does not mention whether the board tested was this new rev 2,9 or any other. Could that be clarified?And does anybody know what was changed/fixed in 2.0?
Gary Key - Friday, October 20, 2006 - link
Gigabyte has not released any further details on the revision 2 boards except for the fact they were addressing some layout issues and possible BIOS improvements. The only major change we could see them making would be going from a three phase power design on the DS3 to a five phase system as an example. The board we tested is still revision 1.Sho - Saturday, October 21, 2006 - link
Thanks!dreddly - Friday, October 20, 2006 - link
'caliper' should be caliber on AB9Pro pageGreat work on this roundup though, impressive job.
Puddyglum1 - Friday, October 20, 2006 - link
Just some questions =)
Great article for Cost/Performance comparison. Which board? The topic of the previous page was about sound cards vs. onboard audio. Is there a missing page? Why is there a picture of the Asus heatsink and no mention of which board is the preferred of the bunch?
Puddyglum1 - Friday, October 20, 2006 - link
Woah, there's a lot more there now. Thanks for the explanation.I just built a workstation for a client using the 965P-DS3, but the board was DOA. I went to a local shop and picked up a 965P-S3 instead (seeing as how the only main feature missing was the solid capacitors of the -DS3), and it performed just as well as the DS3. For $110, a GA-965P-S3 would be the best Cost/Performance of the 965P bunch, in my unresearched opinion.
JarredWalton - Friday, October 20, 2006 - link
Now you're skipping ahead to part 2! :p